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 Post subject: HanOS
PostPosted: Fri Oct 15, 2021 4:45 am 
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Joined: Thu Oct 14, 2021 9:58 pm
Posts: 4
HanOS

https://github.com/jjwang/HanOS

Its design is as below:

- Bootloader: Limine is used to get the kernel running as quickly possible. Boot protocol stivale2 is chosed by HanOS.
- CPU mode: x86-64 Long Mode is supported in HanOS. HanOS does not has plan to support other x86 modes.
- GUI: GUI will not be the 1st priority for HanOS. But HanOS will port some GUI libraries in the future.

Thanks a lot to osdev and hobby os community!

_________________
HanOS - x64 Hobby OS
visit https://github.com/jjwang/HanOS


Last edited by junjie on Fri Oct 15, 2021 7:05 am, edited 1 time in total.

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 Post subject: Re: HanOS: x64 Hobby OS Started from Scratch
PostPosted: Fri Oct 15, 2021 6:13 am 
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Joined: Wed Mar 30, 2011 12:31 am
Posts: 676
While I very much encourage the use of my OS as a reference, and that is a major part of why I continue to develop it, I strongly recommend that you read the license and understand what it requires of you.

https://github.com/jjwang/HanOS/blob/2d ... ice/cmos.c
https://github.com/klange/toaruos/blob/ ... _64/cmos.c

https://github.com/jjwang/HanOS/blob/2d ... keyboard.h
https://github.com/klange/toaruos/blob/ ... oaru/kbd.h

etc.

(By the way, I made up those keyboard key values, they are completely arbitrary; I recommend you use something more standardized like the USB HID scancodes)

_________________
toaruos on github | toaruos.org | gitlab | twitter | bim - a text editor


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 Post subject: Re: HanOS: x64 Hobby OS Started from Scratch
PostPosted: Fri Oct 15, 2021 6:19 am 
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Joined: Fri May 11, 2018 6:51 am
Posts: 274
klange wrote:
While I very much encourage the use of my OS as a reference, and that is a major part of why I continue to develop it, I strongly recommend that you read the license and understand what it requires of you.

https://github.com/jjwang/HanOS/blob/2d ... ice/cmos.c
https://github.com/klange/toaruos/blob/ ... _64/cmos.c

https://github.com/jjwang/HanOS/blob/2d ... keyboard.h
https://github.com/klange/toaruos/blob/ ... oaru/kbd.h

etc.

(By the way, I made up those keyboard key values, they are completely arbitrary; I recommend you use something more standardized like the USB HID scancodes)

@klange, I'm impressed by how quickly you found some copy-pasted code from another project. Do you have a tool for that?

_________________
Tilck, a Tiny Linux-Compatible Kernel: https://github.com/vvaltchev/tilck


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 Post subject: Re: HanOS: x64 Hobby OS Started from Scratch
PostPosted: Fri Oct 15, 2021 6:36 am 
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Joined: Thu Oct 14, 2021 9:58 pm
Posts: 4
klange wrote:
While I very much encourage the use of my OS as a reference, and that is a major part of why I continue to develop it, I strongly recommend that you read the license and understand what it requires of you.

https://github.com/jjwang/HanOS/blob/2d ... ice/cmos.c
https://github.com/klange/toaruos/blob/ ... _64/cmos.c

https://github.com/jjwang/HanOS/blob/2d ... keyboard.h
https://github.com/klange/toaruos/blob/ ... oaru/kbd.h

etc.

(By the way, I made up those keyboard key values, they are completely arbitrary; I recommend you use something more standardized like the USB HID scancodes)


Hi klange, many thanks for your comments! I quickly deleted the codes and will updated codes/docs according to your LICENSE. My interest on Hobby OS is mainly motivated by your great ToaruOS project!

_________________
HanOS - x64 Hobby OS
visit https://github.com/jjwang/HanOS


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 Post subject: Re: HanOS: x64 Hobby OS Started from Scratch
PostPosted: Fri Oct 15, 2021 7:10 am 
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Joined: Thu Oct 14, 2021 9:58 pm
Posts: 4
vvaltchev wrote:
klange wrote:
While I very much encourage the use of my OS as a reference, and that is a major part of why I continue to develop it, I strongly recommend that you read the license and understand what it requires of you.

https://github.com/jjwang/HanOS/blob/2d ... ice/cmos.c
https://github.com/klange/toaruos/blob/ ... _64/cmos.c

https://github.com/jjwang/HanOS/blob/2d ... keyboard.h
https://github.com/klange/toaruos/blob/ ... oaru/kbd.h

etc.

(By the way, I made up those keyboard key values, they are completely arbitrary; I recommend you use something more standardized like the USB HID scancodes)

@klange, I'm impressed by how quickly you found some copy-pasted code from another project. Do you have a tool for that?


Thanks again for klange's codes for reference. @vvaltchev, @klange can find it because he is very familar with his codes.

_________________
HanOS - x64 Hobby OS
visit https://github.com/jjwang/HanOS


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