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 Post subject: GameDev vs OSDev
PostPosted: Wed Oct 15, 2014 12:26 pm 
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Let the argument (or lack of) commence!

cringe :-$


Last edited by Coomer69 on Mon Aug 03, 2020 2:03 pm, edited 1 time in total.

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 Post subject: Re: GameDev vs OSDev
PostPosted: Wed Oct 15, 2014 12:30 pm 
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Lack of, I suspect.


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 Post subject: Re: GameDev vs OSDev
PostPosted: Wed Oct 15, 2014 12:32 pm 
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iansjack wrote:
Lack of, I suspect.

Well, the argument will certainly be biased to one side. <Obvious Sarcasm>But I wonder which?</Obvious Sarcasm>


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 Post subject: Re: GameDev vs OSDev
PostPosted: Wed Oct 15, 2014 12:40 pm 
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Yes

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 Post subject: Re: GameDev vs OSDev
PostPosted: Wed Oct 15, 2014 12:41 pm 
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Having worked on both, I like both.

Game engines can be complex. Physics, paging large landscapes, all kind of rendering effects, AI, procedural generation, message passing, inventing data structures for compressing and streaming your level from disk, cross platform compatibility.

Over the past few years, Unity has soared in popularity. For me personally, the best thing about Unity is the number of platforms it supports (one source base - Windows, OSX, Linux, iOS, Android, Windows Phone. WebGL is coming soon.) The Asset Store is also pretty cool, because as a programmer, I'm not so great at art and I'm able to rapidly prototype things if I can just purchase a premade asset and insert it.

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 Post subject: Re: GameDev vs OSDev
PostPosted: Wed Oct 15, 2014 1:22 pm 
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MessiahAndrw wrote:
The Asset Store is also pretty cool, because as a programmer, I'm not so great at art and I'm able to rapidly prototype things if I can just purchase a premade asset and insert it.


Most things on the Asset Store are free which is great.


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 Post subject: Re: GameDev vs OSDev
PostPosted: Thu Oct 16, 2014 12:09 am 
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For me, Operating system development is hard but game development is hardest. What about GameDev on your own operating system?


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 Post subject: Re: GameDev vs OSDev
PostPosted: Thu Oct 16, 2014 10:22 am 
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muazzam wrote:
What about GameDev on your own operating system?

One day. One day.


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 Post subject: Re: GameDev vs OSDev
PostPosted: Fri Oct 17, 2014 5:11 am 
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SapphireBeauty wrote:
One day. One day.

I don't understand your post.


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 Post subject: Re: GameDev vs OSDev
PostPosted: Fri Oct 17, 2014 6:37 am 
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muazzam wrote:
SapphireBeauty wrote:
One day. One day.

I don't understand your post.


Maybe one day he'll be able to write a game for his own operating system.


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