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 Post subject: Re: Youngest OSDever
PostPosted: Fri Mar 31, 2023 8:23 am 
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I was 12, but I basically just copied and pasted Brokenthorn, which didn't work very well in the long run... It wasn't till I was 14 that I new what I was doing.

Now my problem is being too thorough :lol:

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 Post subject: Re: Youngest OSDever
PostPosted: Sun Apr 02, 2023 9:49 am 
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2A. I wish, I started, when I was 12, but then my craze was chemistry. :twisted: I got the computer, when I was 27 (in decimal :mrgreen:). it was january 2008. I learnt VBA, then Java, then quickly realized, I want to know how the things really work, instead of these endless OOP abstractions and who "extends" whom and whom "implements" :D and that my biggest interests are C and OS. plus assembly, of course, but it's kind of a dainty, a cherry on top this tempting cake. I decided, that I am going to try to implement an OS probably in 2010, but I knew, I am way not ready for that. I decided to start making it in 2014, I wasn't ready for it still, but then I couldn't resist letting this idea live anymore. so I bought Cubieboard 2 and Beagle Bone Black SBCs, inaugurating by this the start of the era and, practically, for having an architecturally diverse target park, I always remembered, that Windows NT was started this way for not making architecture biased decisions. later that year, I bought iMac g5. the next year I was given a cute MIPS SBC (grateful for this to Alexandru Voica, then an Imagination employee). ^_^ and still am at the very beginning. :mrgreen: at least, the desire is very time stable. and I am glad it is.

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efify - UEFI for a couple of boards (mips and arm). suspended due to lost of all the target park boards (russians destroyed our town).


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 Post subject: Re: Youngest OSDever
PostPosted: Mon Apr 03, 2023 3:58 am 
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nexos wrote:
I was 12, but I basically just copied and pasted Brokenthorn, which didn't work very well in the long run... It wasn't till I was 14 that I new what I was doing.

Now my problem is being too thorough :lol:

That was my starting point too (other than a very simple 16 bit assembly one. Where I thought "BITS 32" would enable 32 bit mode :roll:).

Iteration after iteration followed.

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