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 Post subject: Question
PostPosted: Fri Oct 19, 2018 7:40 pm 
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Can you list me compilers, and packagers (name) for creating OS? More specific, Windows 10, and iOS. Thank you.


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 Post subject: Re: Question
PostPosted: Fri Oct 19, 2018 9:01 pm 
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Have you read the wiki?

Have a look at these pages:
https://wiki.osdev.org/Introduction
https://wiki.osdev.org/Required_Knowledge
https://wiki.osdev.org/Beginner_Mistakes

The compilers you need will depend on the platform and language you want to use.

https://wiki.osdev.org/Getting_Started - has a section on development environments
https://wiki.osdev.org/GCC_Cross-Compiler - goes into building a cross-compiler in a UNIX like environment (Linux, Windows Subsystem for Linux, Cygwin or mac OS)

Hopefully this helps, the question seems a bit vague and I am not sure what you mean when you say: "More specific, Windows 10, and iOS".
Also, have a look at this: https://wiki.osdev.org/How_To_Ask_Questions

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 Post subject: Re: Question
PostPosted: Sun Oct 21, 2018 7:21 pm 
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It's a little hard to understand your question. If you are asking what tools Microsoft and Apple use to write and build their commercial OSes then I can tell you that MS uses Visual Studio internally. I don't know what Apple uses internally but IOS uses the XNA kernel, which is open source. So if you have a look at the source you can probably what determine the build environment is.

This is not what we recommend if you want to build an OS though, as mentioned above, we recommend building a custom GCC and using the gnu build tools in a Linux environment.


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 Post subject: Re: Question
PostPosted: Mon Oct 22, 2018 8:28 am 
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Location: Ukraine, Bachmut
StudlyCaps wrote:
It's a little hard to understand your question. If you are asking what tools Microsoft and Apple use to write and build their commercial OSes then I can tell you that MS uses Visual Studio internally. I don't know what Apple uses internally but IOS uses the XNA kernel, which is open source. So if you have a look at the source you can probably what determine the build environment is.

This is not what we recommend if you want to build an OS though, as mentioned above, we recommend building a custom GCC and using the gnu build tools in a Linux environment.

this sounds as trolling as the OP threads about creating Windows 10 and iOS.

Why "linux" environment? I have 3 different cpu architectures gcc toolchains on Windows. somebody doesn't like linux, somebody wants to use clang or whatever. why the build tools should necessarily be in the linux envornment? there is literally no 1 legit reason for such a "recommendation".

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 Post subject: Re: Question
PostPosted: Mon Oct 22, 2018 9:01 am 
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Based on the username and previous questions, looks to me like this account has purely been set up for trolling.


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