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 Post subject: Re: Tacky Turtle - randomly generated turing drawing machine
PostPosted: Fri Sep 05, 2014 2:49 pm 
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I've decided to go with a 256x256x256 voxel volume. But it may take up a bit of GPU memory though.

onlyonemac wrote:
One more question/suggestion: does it generate random text or does it only use valid symbols which actually do something?


The generator only generates random symbols that actually do stuff. It doesn't stop you from entering non-valid symbols in, but they will be skipped.

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 Post subject: Re: Tacky Turtle - randomly generated turing drawing machine
PostPosted: Fri Sep 05, 2014 7:07 pm 
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Here is a prototype of Tacky Turtle 3D. Still a work in progress with no download links yet. I'm rendering to voxels and it works well. I had to limit the rotation angles due to my rendering technique, but I hope to fix that soon.

Edit: I just noticed a rounding issue. A simple program like ^u should generate a perfect circle but at 10000x speed I notice it rapidly drift off.

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 Post subject: Re: Tacky Turtle - randomly generated turing drawing machine
PostPosted: Sat Sep 06, 2014 10:00 am 
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I've fixed the floating point drift. Due to the way I render voxels on the GPU, implementing free-form rotation would add a lot of complexity so for now rotation is limited. Maybe you can motivate me to work on it!

Here are the web version and downloads: http://www.andrewalexanderprice.com/software/tackyturtle3d/

Here's an interesting pattern and another one and another one. Share any interesting ones you find!

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 Post subject: Re: Tacky Turtle - randomly generated turing drawing machine
PostPosted: Sun Sep 07, 2014 1:59 am 
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Hmmm, I only get a blank screen in the 3D version :( any way I could send you a log file?

Image

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 Post subject: Re: Tacky Turtle 3D- randomly generated turing drawing machi
PostPosted: Sun Sep 07, 2014 8:28 am 
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Sure max, upload or paste your log file somewhere and I'll take a look. Also, did you click play?

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 Post subject: Re: Tacky Turtle 3D- randomly generated turing drawing machi
PostPosted: Sun Sep 14, 2014 4:10 pm 
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MessiahAndrw wrote:
Sure max, upload or paste your log file somewhere and I'll take a look. Also, did you click play?

Sorry for not answering I while ^^ lost it out of sight.. I actually meant, how can I get the log file from unity?

EDIT: also - different computer, different result :(

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 Post subject: Re: Tacky Turtle 3D- randomly generated turing drawing machi
PostPosted: Tue Sep 16, 2014 8:36 am 
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max wrote:
Sorry for not answering I while ^^ lost it out of sight.. I actually meant, how can I get the log file from unity?


From this: http://docs.unity3d.com/Manual/LogFiles.html The webplayer log should be in one of these directories:

C:\Documents and Settings\username\Local Settings\Temp\UnityWebPlayer\log\
C:\Users\username\AppData\Local\Temp\UnityWebPlayer\log\
C:\Users\username\AppData\Local\Temp\Low\UnityWebPlayer\log\

Hopefully it has some description of what is wrong. Maybe the texture format I'm using is rarely supported?

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 Post subject: Re: Tacky Turtle 3D- randomly generated turing drawing machi
PostPosted: Tue Sep 16, 2014 2:53 pm 
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MessiahAndrw wrote:
Hopefully it has some description of what is wrong. Maybe the texture format I'm using is rarely supported?
So here are the log files: http://pastebin.com/m9SCX0et
I did
- open the page
- click randomize
- click start
- after a few seconds hit stop

Nothing appeared on screen. Messages don't seem to contain the problem :? Maybe you could create a "debug version" or switch so you can write more info to the log, I'll try it out and give you the logs. Also, writing me an eMail might make it easier :)

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