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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Fri May 26, 2017 8:53 am 
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Location: Poland
Currently not much. Command input and stuff like that.
Image

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Working on managarm.


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Fri May 26, 2017 9:39 am 
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qookie wrote:
Currently not much. Command input and stuff like that.
Image
Camera Used: Potato (24 Bit (Simulated))

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OS: Basic OS
About: 32 Bit Monolithic Kernel Written in C++ and Assembly, Custom FAT 32 Bootloader


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Fri May 26, 2017 12:12 pm 
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Octacone wrote:
Camera Used: Potato (24 Bit (Simulated))
"what is compression"

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Ghost OS - GitHub


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Sun May 28, 2017 6:02 am 
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Joined: Fri Feb 10, 2017 8:25 am
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Wow all of these operating systems have some serious dev time behind them! so advanced, still got a long way to go

After some serious devtime, I have managed to get threading and lastly RTTI working (ported a large part of libcxxrt for it). I'm aiming for this to be used in my interthread communication protocol, so that a thread can listen on a port and receive multiple messages (with differing classes, all derived from a base class)

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the timestamps are just text at the moment, need to get around to implementing a basic Time class...


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Sun May 28, 2017 7:45 am 
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Location: New York, NY
My GCC 6.2.0 port along with GNU binutils 2.27 is now finally working!

Thanks to the IRC community for keeping the soul in me :-)

Attachment:
Screen Shot 2017-05-28 at 2.07.11 PM.png
Screen Shot 2017-05-28 at 2.07.11 PM.png [ 68.51 KiB | Viewed 4805 times ]

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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Sun May 28, 2017 9:14 am 
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lev wrote:
My GCC 6.2.0 port along with GNU binutils 2.27 is now finally working!

Thanks to the IRC community for keeping the soul in me :-)


Nice. I just ported libstdc++ myself.


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os.png
os.png [ 51.89 KiB | Viewed 4781 times ]
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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Tue May 30, 2017 11:01 am 
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Location: Leiden, The Netherlands
Finally got job control to work
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posnk ( a simple unix clone )
twitter profile - security research, die shots and IC reverse engineering, low level stuff


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Thu Jun 01, 2017 1:25 am 
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Location: Maadi, Cairo, Egypt
Guess who's self-hosting? :P
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Still need to write a text editor to actually be self-hosting...

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You know your OS is advanced when you stop using the Intel programming guide as a reference.


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Thu Jun 01, 2017 6:00 am 
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That's amazing omarrx024, your OS looks really good btw ^.^

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osdev project, goal is to run wasm as userspace: https://github.com/kwast-os/kwast


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Thu Jun 01, 2017 10:30 am 
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ndke wrote:
That's amazing omarrx024, your OS looks really good btw ^.^

Thanks! :)

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You know your OS is advanced when you stop using the Intel programming guide as a reference.


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Thu Jun 01, 2017 4:29 pm 
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omarrx024 wrote:
ndke wrote:
That's amazing omarrx024, your OS looks really good btw ^.^

Thanks! :)


I hope to be self-hosting at some point. Right now though, I'm just glad I managed to embed a 9.4 MB unicode font so I can pretend to be doing something productive.


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unifont.png
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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Thu Jun 01, 2017 8:00 pm 
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First post of my os screenshot. Just the basics, video, ring0 / 3, syscalls, fs driver, custom filesystem support, elf64 object file loading, keyboard support. message passing support.
The window manager doesn't look like much yet, but its functional.

Attachment:
cor64.png
cor64.png [ 4.77 KiB | Viewed 4345 times ]


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Sat Jun 03, 2017 10:40 am 
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Paging is finally enabled!
After two weeks, many frustrations, many discussions, almost quitting. It was well worth my patience.
It is possible to implement paging without any tutorials, and here is the proof:


Attachments:
Paging_Enabled.png
Paging_Enabled.png [ 10.84 KiB | Viewed 4219 times ]

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OS: Basic OS
About: 32 Bit Monolithic Kernel Written in C++ and Assembly, Custom FAT 32 Bootloader
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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Sat Jun 03, 2017 11:24 am 
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bradbobak wrote:
First post of my os screenshot. Just the basics, video, ring0 / 3, syscalls, fs driver, custom filesystem support, elf64 object file loading, keyboard support. message passing support.
The window manager doesn't look like much yet, but its functional.

Attachment:
cor64.png

That's quite impressive.

Almost as impressive as your forum stats:

Joined: Sat Apr 15, 2006 12:00 am
Posts: 20

:mrgreen:

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"The more they overthink the plumbing, the easier it is to stop up the drain." - Montgomery Scott


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 Post subject: Re: What does your OS look like? (Screen Shots..)
PostPosted: Sat Jun 03, 2017 9:40 pm 
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It's taken me a lot of work to get to this point, but it's still not really an OS.

I wrote a bootloader from scratch, which loads a 32-bit C kernel from a FAT32 filesystem. The bootloader also initialises VESA graphics.

The kernel has a basic ATA PIO driver, which loads the graphics and font data from the FAT32 filesystem. It's still all in ring0.

All I really have to show off at this point is my text rendering.

Image


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